Overview
RPG Toolset is an open-ended set of tools for creating your own 3D role-playing games. The toolset is currently in the early stages of development and includes a basic map editor, tile editor, and object editor. Fantasy-themed content will be bundled with the toolset, but the tile and object editors can be used to import custom models into your game, allowing for virtually endless possibilities. There is still a large amount of work to be done, but the end goal of this project is to design a set of editors for creating a completely customized RPG that can be distributed and played independently of the toolset. As of the second release (v0.2), the game engine runs on top of jMonkey Engine and LWJGL (the Lightweight Java Game Library). For an idea of the current features, see the Engine Demo or the Screenshots page.
 
Progress
May 22, 2010 - 6:05 PM
I made a couple of small updates to the site recently - a new title font as well as an updated shield logo and sidebar image. I also implemented a Lightbox script on the screenshots page and added a new screenshot to give an idea of the current state of the game engine. I was planning on releasing a new version of the toolset around the beginning on the year, but I decided to focus on getting more features implemented for now in order to get closer to a more complete product before trying to push out another release. I decided to go with OGRE as the standard format for models/animations and found some nice models created by Psionic to use along with the example game (I am currently making use of the dwarf, zombie, ant, and beast - these were imported into Blender from the MilkShape format and then exported to OGRE meshes).

Also, once I get a few more things finished up, I am planning on creating a series of short videos to demonstrate some of the main features and capabilities of the toolset and game engine.
SHOW ALL

© 2005-2012 Justin Arnold Valid XHTML 1.0 Transitional Valid CSS